Relooted

Relooted

Genres:Adventure
Themes:Action
Game modes:Single player
Story:Reclaim real African artifacts from Western museums in this Africanfuturist heist game. Recruit crew members, plan escape routes, acquire the precious cargo, and bounce out of the joint as fast as you can.
user avatarAdded by @Sen_Mayer
Vote to bring this game to GOG and help preserve it.
1
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Relooted?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Relooted and inspire others.
Those games also need your vote!
The Sims 2: Ultimate Collection
The Sims 2: Ultimate CollectionIn The Sims 2, your Sims will be more lifelike, more responsive, and more complex than ever before. The Sims 2: Ultimate Collection includes a copy of the base game The Sims 2 and all its additional discs and expansion kits. This edition is not commercially available: it was deployed in conjunction with the end of technical support for The Sims 2 on July 22, 2014. Players with a digital version of one of The Sims 2 games in their Origin library thus received the Ultimate Collection automatically.
Open world
Open world
12 286
12
The Detective
The DetectiveIn the role of a Scotland Yard detective, you arrive at the McFungus estate in London, 1974. Angus McFungus is murdered and you are challenged to collect evidence and reveal the murderer. The game functions on a strict time limit and the detective loses the case if the murderer cannot be found in time.
Mystery
Mystery
13
1
Rumu
RumuRumu is an intimate, narrative-driven adventure that follows the path into sentience of a robot vacuum cleaner.
3
Chronicles of the Sword
Chronicles of the SwordJoin the quest for a united Camelot. To serve King Arthur. To battle evil. To risk all for the honor of Camelot. Set in the early years of Camelot, you take on the role of Gawain, a heroic young knight about to be ordained into King Arthur's Order of the Round Table. Your quest is to destroy the King's half sister- the evil sorceress Morgana- before she destroys Camelot and all that King Arthur has created. As you travel throughout the kingdom in search of Morgana, interact with a host of colorful characters who will either help or hinder you in your quest. Morgana will use all her powers to defeat you, so you must be quick and ruthless! The future of Camelot depends on your victory.
Fantasy
Historical
Fantasy
Historical
49
Jurassic Park: The Game
Jurassic Park: The GameSecurity systems have failed and the creatures of the park roam free. Now, a rogue corporation will stop at nothing to acquire the dinosaur embryos stolen and lost by Dennis Nedry.
Action
Horror
Science fiction
Survival
Action
Horror
Science fiction
Survival
566
3
Pentiment
PentimentA 16th-century narrative adventure set in Upper Bavaria, following Andreas Maler, a journeyman artist working in the bygone scriptorium of Kiersau Abbey during a time of great social unrest. While finishing his masterpiece, Andreas inadvertently becomes entangled in a series of murders that take place over 25 years. Peasants, thieves, craftsmen, monks, nuns, nobles, and even saints must be investigated and interrogated to expose the truth.
Historical
Mystery
Historical
Mystery
299
3
Jurassic Park: Survival
Jurassic Park: SurvivalSurvive thrilling first-person action as InGen scientist Dr. Maya Joshi, who was unable to evacuate Isla Nublar, in this single-player action-adventure game and discover a never-before-told story. Through thrilling encounters, experience the wonder and danger of dinosaurs, each with their own distinct and adaptive behaviors brought to life by John Hammond’s vision.
Action
Stealth
Survival
Action
Stealth
Survival
104
Le Pacte
Le Pactee Pacte is an horror style adventure game published by the French Company Loriciels in 1986. The story revolves around the player being part of a team sent to investigate the house of Amityville, with two other parapsychologists called Evrett Wilson and Laura Relfod (plus their dog, Black). The game does not use a textual interface, like most of the adventure games of its time; instead the player has to associate two words within a very long list.
Horror
Mystery
Horror
Mystery
13
S.C.A.T.: Special Cybernetic Attack Team
S.C.A.T.: Special Cybernetic Attack TeamIt's the year 2029 and humanity faces certain extinction! An alien force led by the Supreme Commander Vile Malmort is positioned to destroy the earth. The President had little time to act. He assembled the greatest scientists from around the globe to stop this menace. From their laboratory came mankind's last hope - the members of S.C.A.T. The Special Cybernetic Attack Team has one goal: the utter destruction of the alien fleet. "They've sent an armada to conquer us. We've sent two warriors from S.C.A.T... It should be a fair fight."
Action
Action
12
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 449
591