Paris Nights

Paris Nights (2008)

by Gameloft
Genres:Simulator
Themes:Romance
Game modes:Single player
Story:Paris Nights is a 2008 game developed and released by Gameloft for the J2ME platform. It is part of the Nights series by Gameloft.
user avatarAdded by @Guybrush88
Vote to bring this game to GOG and help preserve it.
3
Stories about this game (0)
What’s your memory of Paris Nights?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Paris Nights and inspire others.
Those games also need your vote!
Need for Speed: Porsche Unleashed
Need for Speed: Porsche UnleashedYou've pushed yourself to the edge - now drive over it! Need for Speed Porsche 2000 lets you experience the adrenaline rush of high-speed driving with 74 different Porsche models dating from 1948 to 2000. Roar down the roadways in classic models such as the 1948 356 No.1, or push the state-of-the-art 2000 996 Porsche Turbo to its absolute limit. The choice is yours. Grid-based tracks feature 20 open road segments, and with the capacity for 4 people to play, this game lets you take part in a thrills 'n' spills journey through Porsche's fast-paced 50-year history. Fasten your seat belt!
Action
Action
9 015
36
NHL 15
NHL 1512 PLAYER NHL COLLISION PHYSICS For the first time in any sports game, real-world physics affects every player through every on-ice collision with the new 12 Player NHL Collision Physics. Utilizing the power of the next generation consoles, and building off the critically-acclaimed NHL Collision Physics system, every player on the ice is governed by physics at all times. Feel the hard-hitting chaos of NHL hockey through true-to-life secondary collisions, net scrambles and player pileups, capturing the desperation of every shift. REAL PUCK PHYSICS The puck is one of the most complex items in the game to authentically replicate and it finally gets its due in NHL 15. Completely rebuilt puck physics result in a more realistic feel to every puck interaction. Everything on the ice, including the ice surface itself, is live which leads to the unpredictable and authentic puck spins, rolls and bounces seen in a real NHL game. AUTHENTIC PLAYER & EQUIPMENT MODELS The Next Generation Hockey Player has been rebuilt from the ice up. Now player models have three distinct layers - the body, equipment, and jersey. Each layer interacts independently, making every contact with the puck or other players even more realistic. Dynamic Cloth technology adds an extra layer of realism as it reacts to the player’s movement as they explode up the ice, helping bring the speed of the game to life. UNPRECEDENTED PLAYER LIKENESS Powered by the same technology that brought the most realistic representation of the athlete to EA SPORTS UFC, NHL 15 delivers groundbreaking player likeness, emotion and animation. From the strides a player takes to get up the ice to the emotion on their face after scoring a game winning goal, the players are as real as they’ve ever been. SUPERSTAR SKILL STICK Now all the tools of an NHL superstar are in your hands. The revolutionary Skill Stick has evolved to give even more control to the player. Protect the puck, receive passes without breaking stride, and discover an arsenal of sweet new dekes, all with an intuitive right stick control scheme that is easy to use but packed with depth. AUTHENTIC ARENAS There is no feeling like being there, and we are giving you the best seats in the house. The power of the next-gen consoles finally allows the NHL franchise to capture every detail of an NHL arena. Unique arena elements from 19,000+ seat capacities to lighting and player entrance tunnels are captured with a level of detail not possible on the previous generation. Now those home games will truly feel like home. NEW COMMENTARY TEAM New voices for a new generation. NHL 15 welcomes the NBC Sports commentary team of Mike 'Doc' Emrick and Eddie Olczyk to the broadcast booth. TSN analyst Ray Ferraro will provide game insights at ice level. Combined with Real Life Broadcast Integration that will feature real-world pre-game video commentary with Doc and Eddie set against in-game visuals, NHL 15 takes a revolutionary step forward in sports videogames; where the lines between the real world of sport broadcast and the game are blurred. NBC SPORTS GAME DAY PRESENTATION The most realistic broadcast package in a video game to-date is possible because of a new partnership with NBC Sports. Set the scene with the NHL on NBC crew welcoming you to the city during the game intros and immerse yourself in an experience that matches what you see on television with NHL on NBC graphics and branding. LIVING CROWDS NHL 15 sets a new standard in videogames with over 9,000 individual crowd models with 4x the animations of previous generations. Take a look through the glass and you’ll see fans hold up signs with your name on them, costume wearing superfans, or even sections full of team rivals rooting against you. Feel their behavior change after dropping the gloves, landing a big hit, or scoring a clutch goal. The crowd is alive. VISION AI An elevated level of player intelligence, Vision AI features evolved awareness with players reading and reacting to potential plays. Scoring area recognition, pass anticipation, and enhanced team breakouts all improve the flow of the game.
Non-fiction
Non-fiction
13
Micro Machines: Mini Challenge Mayhem
Micro Machines: Mini Challenge MayhemRelive the golden days of adolescence, racing Micro Machines around tracks, but using the power of VR to bring otherwise impossible courses, stunts and speed to life.
Action
Action
37
F1 Championship Season 2000
F1 Championship Season 2000F1 CHAMPIONSHIP Season 2000, featuring all the drama, action, and emotion of the 2000 season, takes the player right to the heart of the thrilling world of Formula One racing. Re-live the gladiatorial battles between Michael Schumacher and David Coulthard or tear up the record books and take an outsider to World Championship glory. In-depth behind the scenes technical support from the Orange Arrows and Benetton Formula One teams allows the game player to enter the world of Formula One racing in unprecedented detail and authenticity.
Non-fiction
Non-fiction
36
Forza Motorsport 6
Forza Motorsport 6Experience unrelenting action in the most beautiful and comprehensive racing game of this generation. Collect, customize, and race over 450 Forzavista cars, all with working cockpits, opening doors and full damage. Compete in epic 24-player races across 26 world-famous locales. Master wet weather and night racing on your road to victory.
Action
Action
210
Gran Turismo 2000
Gran Turismo 2000Gran Turismo 2000 is the original title of the project that became Gran Turismo 3: A-Spec, with the name being used for several demonstration builds and one demo disc. It was based on Gran Turismo 2, where the physics and graphics were updated to showcase what Polyphony Digital could do with the new hardware in the PlayStation 2.
208
Stormworks: Build and Rescue
Stormworks: Build and RescueDesign and pilot your own sea-rescue service, in a rich and dramatic physics playground. Steer or fly your custom-designed, block based, programmable vehicles into fierce oceanic storms. Plan and execute thrilling rescues in a variety of challenging crisis scenarios.
Open world
Action
Sandbox
Open world
Action
Sandbox
19
Grid 2
Grid 2Be fast, be first and be famous as the race returns in GRID 2, the sequel to the BAFTA-award winning, multi-million selling Race Driver: GRID.
Non-fiction
Non-fiction
215
2
Midtown Madness 3
Midtown Madness 3Midtown Madness 3 is an open world racing/arcade sequel, part of the Midtown Madness series. For the first time in the series, the game was released only on the Xbox, with a Windows version rumoured for later release, but ultimately scrapped.[citation needed] The game was developed by DICE (of Battlefield 1942 fame) and published by Microsoft Game Studios. This marked a change from the developer of the first two games, Angel Studios (now Rockstar San Diego). Coincidentally, Midtown Madness 3 was released in 2003 against Midnight Club II, created by the developer of the first two games, Rockstar San Diego. The Xbox-only release and change of developer heralded a significant graphical improvement to maintain the console's graphical standards.
Open world
Open world
534
3
MechWarrior 2: Mercenaries
MechWarrior 2: MercenariesMechWarrior 2: Mercenaries was released in September 1996 and is a stand-alone sequel to MechWarrior 2 and the last Activision BattleTech game. In this game, the player takes control of an Inner Sphere mercenary squad, with control over the finances and mission selections. Mercenaries gives the player access to 30 new BattleMechs and 50 missions covering numerous worlds, including missions pertaining to the Clan invasion. Mercenaries also features MercNet (a redesign of NetMech) for multiplayer.
Action
Warfare
Science fiction
Sandbox
Action
Warfare
Science fiction
Sandbox
12 213
8