Paperboy

Paperboy (1984)

by Atari Games, Vivid Games, Digital Eclipse, Elite Systems, Mindscape, Sega Mobile
Genres:Arcade, Simulator, Racing
Themes:Action, Comedy
Game modes:Single player
Story:Paperboy is a 1985 arcade game by Atari Games originally developed in 1984 . The players take the role of a paperboy who delivers newspapers along a suburban street on his bicycle. The game was ported to numerous video game consoles and personal computers. Paperboy was innovative for its theme and novel controls. The player controls a paperboy on a bicycle delivering newspapers along a suburban street which is displayed in a cabinet perspective (or oblique projection) view. The player attempts to deliver a week of daily newspapers to subscribing customers, attempts to vandalize non-subscribers' homes and must avoid hazards along the street. Subscribers are lost by missing a delivery or damaging a subscriber's house.Show more
user avatarAdded by @SmilinHayn
Vote to bring this game to GOG and help preserve it.
203
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Paperboy?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Paperboy and inspire others.
Those games also need your vote!
Test Drive Unlimited
Test Drive UnlimitedTest Drive Unlimited is the ultimate automotive experience for car and bike enthusiasts alike. Visit the most sophisticated car and bike dealers to purchase new vehicles or simply take them for a spin. Collect and trade rare performance parts and customize each vehicle to make it one-of-a-kind. Test Drive Unlimited challenges players online to experience the most exotic and fastest vehicles on more than 1000 miles of diverse Hawaiian roads. Gamers win races, challenges, missions and tournaments to earn credits and purchase new cars, bikes, rare performance parts, clothes, apparel, homes and garages.
Open world
Sandbox
Open world
Sandbox
3 888
5
Twisted Metal: Black
Twisted Metal: BlackTwisted Metal: Black is a vehicle combat video game developed by Incognito Entertainment (formerly Incog Inc.) and designed by Sony Computer Entertainment America for the PlayStation 2 video game console. It is the fifth installment to the Twisted Metal series and was released June 18, 2001. An online enabled multiplayer-only variant, Twisted Metal: Black Online, was released later as a free update.
Action
Comedy
Horror
Thriller
Science fiction
Survival
Action
Comedy
Horror
Thriller
Science fiction
Survival
928
3
Sonic Riders
Sonic RidersSonic Riders is the fourth racing game in the Sonic the Hedgehog series, preceded by Sonic Drift, Sonic Drift 2 and Sonic R. The game was released to start off the 15th anniversary of the release of the Sonic the Hedgehog series. For a short while, the Microsoft Xbox version of the game was released with a free Sonic X DVD. This game introduces five new playable characters, the Babylon Rogues and the E-10000 series. A sequel to Sonic Riders, entitled Sonic Riders: Zero Gravity, was released in 2008 for the Wii and PlayStation 2, followed by the Kinect-required game Sonic Free Riders for the Xbox 360 in 2010. This was the last Sonic the Hedgehog game for the GameCube and Microsoft Xbox.
Science fiction
Science fiction
3 870
19
Sonic Riders: Zero Gravity
Sonic Riders: Zero GravitySonic Riders: Zero Gravity is a hoverboard racing video game developed by Sonic Team and published by Sega for the PlayStation 2 and Wii. It is the fifth racing game in the Sonic the Hedgehog series, and the second entry the Sonic Riders trilogy. A port for the Xbox 360 was cancelled during development, while a sequel, Sonic Free Riders, was released exclusively for that system in 2010. Gameplay in Zero Gravity is largely similar to its predecessor, with characters racing on different types of hovercraft called "Extreme Gear". In addition to the mechanics from the previous game, Zero Gravity adds a new gameplay system based around gravity that replaces the predecessor's "fuel" system. During the race, performing tricks and other actions will increase a character's Gravity Points, or GP. If players have accrued enough GP by the time they enter certain areas of the track, they will enter a Zero-Gravity Zone, where they can perform one of two maneuvers. A Gravity Dive will create a small black hole that points gravity forward down the track, giving the player a powerful free-fall boost that is further augmented by striking objects in the vicinity that the hole displaces, such as cars or signs. Alternatively, Gravity Control will alter the gravity of the course, allowing players to reach otherwise-inaccessible areas and shortcuts. Players can also use Gravity Drift to more easily maneuver around sharp corners.
Action
Fantasy
Comedy
Action
Fantasy
Comedy
1 490
2
Twisted Metal: Head-On
Twisted Metal: Head-OnTwisted Metal: Head-On is a vehicular combat video game developed by Incognito Entertainment and released by Sony on March 24, 2005 for the PlayStation Portable and February 5, 2008 for the PlayStation 2. Head-On shares not only the distinction of being the seventh game released in the Twisted Metal series, but also is the first game in the series to ship fully online-enabled.
Action
Thriller
Survival
Action
Thriller
Survival
238
The Simpsons: Road Rage
The Simpsons: Road RageThe Simpsons: Road Rage is similar to Sega's 1999 video game Crazy Taxi, in that the main objective is to drive picked up passengers to their destinations as quickly as possible. The player receives money upon successfully dropping off each passenger, and bonuses are obtained when they are transported in a short amount of time. Players have to avoid certain hurdles, such as other vehicles and Burns' nuclear transit buses. The game contains sixteen different collectible vehicles, six starting locations, and ten different missions. In order to collect the vehicles and unlock starting locations, players must earn progressively more money for each vehicle or starting location they want to get.
Open world
Comedy
Open world
Comedy
1 084
1
Need for Speed: Porsche Unleashed
Need for Speed: Porsche UnleashedYou've pushed yourself to the edge - now drive over it! Need for Speed Porsche 2000 lets you experience the adrenaline rush of high-speed driving with 74 different Porsche models dating from 1948 to 2000. Roar down the roadways in classic models such as the 1948 356 No.1, or push the state-of-the-art 2000 996 Porsche Turbo to its absolute limit. The choice is yours. Grid-based tracks feature 20 open road segments, and with the capacity for 4 people to play, this game lets you take part in a thrills 'n' spills journey through Porsche's fast-paced 50-year history. Fasten your seat belt!
Action
Action
9 015
36
NHL 15
NHL 1512 PLAYER NHL COLLISION PHYSICS For the first time in any sports game, real-world physics affects every player through every on-ice collision with the new 12 Player NHL Collision Physics. Utilizing the power of the next generation consoles, and building off the critically-acclaimed NHL Collision Physics system, every player on the ice is governed by physics at all times. Feel the hard-hitting chaos of NHL hockey through true-to-life secondary collisions, net scrambles and player pileups, capturing the desperation of every shift. REAL PUCK PHYSICS The puck is one of the most complex items in the game to authentically replicate and it finally gets its due in NHL 15. Completely rebuilt puck physics result in a more realistic feel to every puck interaction. Everything on the ice, including the ice surface itself, is live which leads to the unpredictable and authentic puck spins, rolls and bounces seen in a real NHL game. AUTHENTIC PLAYER & EQUIPMENT MODELS The Next Generation Hockey Player has been rebuilt from the ice up. Now player models have three distinct layers - the body, equipment, and jersey. Each layer interacts independently, making every contact with the puck or other players even more realistic. Dynamic Cloth technology adds an extra layer of realism as it reacts to the player’s movement as they explode up the ice, helping bring the speed of the game to life. UNPRECEDENTED PLAYER LIKENESS Powered by the same technology that brought the most realistic representation of the athlete to EA SPORTS UFC, NHL 15 delivers groundbreaking player likeness, emotion and animation. From the strides a player takes to get up the ice to the emotion on their face after scoring a game winning goal, the players are as real as they’ve ever been. SUPERSTAR SKILL STICK Now all the tools of an NHL superstar are in your hands. The revolutionary Skill Stick has evolved to give even more control to the player. Protect the puck, receive passes without breaking stride, and discover an arsenal of sweet new dekes, all with an intuitive right stick control scheme that is easy to use but packed with depth. AUTHENTIC ARENAS There is no feeling like being there, and we are giving you the best seats in the house. The power of the next-gen consoles finally allows the NHL franchise to capture every detail of an NHL arena. Unique arena elements from 19,000+ seat capacities to lighting and player entrance tunnels are captured with a level of detail not possible on the previous generation. Now those home games will truly feel like home. NEW COMMENTARY TEAM New voices for a new generation. NHL 15 welcomes the NBC Sports commentary team of Mike 'Doc' Emrick and Eddie Olczyk to the broadcast booth. TSN analyst Ray Ferraro will provide game insights at ice level. Combined with Real Life Broadcast Integration that will feature real-world pre-game video commentary with Doc and Eddie set against in-game visuals, NHL 15 takes a revolutionary step forward in sports videogames; where the lines between the real world of sport broadcast and the game are blurred. NBC SPORTS GAME DAY PRESENTATION The most realistic broadcast package in a video game to-date is possible because of a new partnership with NBC Sports. Set the scene with the NHL on NBC crew welcoming you to the city during the game intros and immerse yourself in an experience that matches what you see on television with NHL on NBC graphics and branding. LIVING CROWDS NHL 15 sets a new standard in videogames with over 9,000 individual crowd models with 4x the animations of previous generations. Take a look through the glass and you’ll see fans hold up signs with your name on them, costume wearing superfans, or even sections full of team rivals rooting against you. Feel their behavior change after dropping the gloves, landing a big hit, or scoring a clutch goal. The crowd is alive. VISION AI An elevated level of player intelligence, Vision AI features evolved awareness with players reading and reacting to potential plays. Scoring area recognition, pass anticipation, and enhanced team breakouts all improve the flow of the game.
Non-fiction
Non-fiction
13
Midnight Club 3: DUB Edition Remix
Midnight Club 3: DUB Edition RemixMidnight Club 3: DUB Edition is a racing game developed by Rockstar San Diego and published by Rockstar Games It is the third installment in the Midnight Club series. Like previous installments in the series, the game is an arcade-style racer and focuses on wild, high-speed racing, rather than realistic physics and driving. The name is derived from a partnership between Rockstar and DUB Magazine, which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles as prizes. Players race through open world recreations of San Diego, Atlanta, and Detroit listening to 98 licensed music tracks that include hip-hop, rock, and more.[citation needed] The game features a number of graphical views after the player crashes into certain objects, or travels across particular stretches of road. There is also the ability to customize a player's vehicle. Other than modifying the external looks, the vehicle's performance can also be improved (with the exception of all 'A' Class vehicles except motorcycles).
Open world
Open world
914
6
Jet Set Radio Future
Jet Set Radio FutureJet Set Radio Future is a video game developed by Smilebit and is the sequel to Jet Set Radio. Similar to the original, it depicts a future Tokyo where freedom of expression is outlawed. The user plays a character in the GG's, a gang of in-line skating graffiti artists who skate around Tokyo covering up rival gangs' graffiti, knocking over Rokkaku police, and dancing to the electric soundtrack. The game uses a cel-shaded style of animation, and has been widely acclaimed for its unique music style, detailed art, and gameplay. Though the game is set in the future, its style and content incorporates many aspects of 1980's old school hip hop culture, as well as 1990's J-pop culture.
Action
Action
2 896
52