New Cycle

New Cycle (2024)

by Core Engage Software
Genres:Strategy, Indie, Simulator
Themes:Sandbox, Survival
Game modes:Single player
Story:Build a new civilization out of the chaos of an apocalyptic solar flare as you grow your House from a lone shelter to an industrial metropolis. Take on the burden of preserving life itself and help your people realize their aim: "A future beyond survival." Lead the world of New Cycle.
user avatarAdded by @DirtyRolando
Vote to bring this game to GOG and help preserve it.
36
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of New Cycle?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with New Cycle and inspire others.
Those games also need your vote!
Future Wars
Future WarsIn the year 1989, a simple window cleaner is working outside of a skyscraper. Intending to play a prank on his angry boss, the unlikely hero discovers a secret passage leading to a time machine along with mysterious alien documents. Operating the device transports the protagonist to the year 1304, where he is given a seemingly ordinary task of rescuing a lady in danger. However, he soon finds out about a much more. The first in what was supposed to be a series of games about time travel but no other games were made.
Science fiction
Science fiction
268
3
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 426
590
Civilization: Call to Power
Civilization: Call to PowerCivilization: Call to Power is a turn-based empire building game. The players start a civilization in the stone age and lead them to the future through science, diplomacy, war, trade, and other actions. Eventually, the player will be building colonies in space and cities in the ocean if the player can survive.
Fantasy
Historical
4X (explore, expand, exploit, and exterminate)
Fantasy
Historical
4X (explore, expand, exploit, and exterminate)
2 499
9
Red Storm Rising
Red Storm RisingRed Storm Rising is a simulation video game based on Tom Clancy's novel Red Storm Rising and released in 1988 by MicroProse. The player is put in charge of an American SSN submarine in the Norwegian Sea Theater with the overall role of a hunter killer performing various missions in the context of the global conflict described in the book representing a campaign. Its original Commodore 64 version was co-designed and co-programmed by the legendary game designer Sid Meier.
Fantasy
Historical
Warfare
Fantasy
Historical
Warfare
139
2
Rally Trophy
Rally TrophyIn the game, the player is taken through 42 highly detailed stages in five countries - Russia, Sweden, Finland, Switzerland and Kenya - which cover several road surfaces including gravel, mud and tarmac. Stages take place in all weather conditions such as rain in both the day and night. Damage is accurately re-created, even down to broken headlights which the player must of course preserve to see during night stages. Rally Trophy was considered by many people to be the Grand Prix Legends of rally driving, due to its focus on historic cars, and the physics models of the cars (with no traction control or driver aids) being relatively realistic and challenging for its time.
Historical
Non-fiction
Historical
Non-fiction
163
3
The Lord of the Rings: The Battle for Middle-earth
The Lord of the Rings: The Battle for Middle-earthThe players control the heroes or villians from the famous Lord of The Rings movies. With a hero characters similar to the Warcraft series you control both the armies and all the unique heroes. The game follows the movies very closely and even got scenes from the films appear in game. Not only does the game contain a giant campaign where you play through the journey of the ring as the good side, the game also features an evil campaign where as the players play as the evil forces of Middle Earth. With multiple diffrent races from all over Middle Earth, a giant spell tree to customize your game and a unique basebuilding layout the game was great for its time.
Top
Fantasy
Warfare
Top
Fantasy
Warfare
54 686
199
Comic Book Hero: The Greatest Cape
Comic Book Hero: The Greatest CapeAssume the role of a masked crime fighter and take part in adventures ranging from the streets of your city to the farthest reaches of the galaxy! Write your own super-heroic story as you take on every foe from petty thugs to cosmic villains in this unique role-playing simulation adventure.
New
New
4
Budokan: The Martial Spirit
Budokan: The Martial SpiritWalk the path of the warrior. Learn four classic martial arts- Karate, Kendo, Nunchaku and Bo. Combine power and grace into a dangerous black belt mix. Enter Tobiko Ryu Dojo. Your journey to the Bodokan begins here. Are you willing to endure the hard training it takes to be called a master? Tobiko Sensei observes your every action. Go to him for words on tactics, strategy, and guidance. Put your philosophy into action. Say hello to Goro-San. If you survive him, eleven others are ready to teach you the zen of defeat. If you don't, it's konban-wa (goodnight!). Do you fast attack for quick points or store up your ki (energy) for the devastating blow? Better decide before his Yari answers for you. Authentic Japanese/Okinawan martial arts- all arts and weapons based on real life. Unique player interface allows for over 25 moves per style. Twelve authentic martial arts styles, including Yari, Tonfa, Kusari-gama and Naginata.
Non-fiction
Non-fiction
109
1
Call of Duty 4: Modern Warfare
Call of Duty 4: Modern WarfareCall of Duty 4: Modern Warfare differs from previous installments of the Call of Duty series. Previous Call of Duty games have a distinct three country-specific campaign style, while Call of Duty 4 has a more film-like plot with interlaced story lines from the perspectives of Sgt. Paul Jackson of the Marines 1st Force Recon and Sgt. 'Soap' MacTavish of the British 22nd SAS Regiment.
Action
Warfare
Stealth
Action
Warfare
Stealth
5 096
22
Warlords
WarlordsWarlords is a stratigic war game, fought out by eight different players, for the domination of the Kingdom of Illuria. It can be played by one to eight people, with the computer taking the remaining positions. The Kingdom of Illuria, after some severe internal disputes, has setthed under a sullen and uneasy peace. This truce has now disappeared, along with the arch-mage who imposed it. The eight empires of Illuria realize that this is their chance for total domination, a very unstable situation. Forces are being mobilized for conquest, and only one Supreme Warlord will prevail. Your objectives in Warlords are brutally simple: to eliminate all organized opposition to your rule. To do this, you will have to control all eighty cities in the lands of Illuria, and thereby eliminate all seven opponents. There are many ways to achieve this, and brute force is just one of them. you might ally with dragons or wizards, or have your Heros search out and wield magical swords that will tip the battle in your favour. Clever military tactics and even economic warfare are possibilities too.
Action
Action
561