Mortal Kombat: Deadly Alliance

Mortal Kombat: Deadly Alliance (2002)

by Midway
Genres:Fighting
Themes:Action, Horror
Game modes:Single player, Multiplayer
Story:Mortal Kombat: Deadly Alliance is the first Mortal Kombat outing on the next-gen systems. New to DA is a completely revamped fight engine. The graphics are in full 3D and feature somewhat interactive environments. Each character now has different fighting stances, allowing them to be in an offensive stance or a fatality stance. Returning from past games are all your favorite fighters, and a host of new ones. Johnny Cage, Scorpion, Sub-Zero, Raiden, joined by such newcomers as Molloch and Quan Chi. Each character has their own specific fatalities.Show more
user avatarAdded by @C h r i s W
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Stories about this game (3)
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user avatar@Djmesa1user avatar@Djmesa1
February 05, 2025
my first MK game ever, this and the other 3d era mk games are my favorite. Sucks that neatherealm studios have essentially forgotten these games as we've never gotten a re-release/remaster.
user avatar@iambubmanuser avatar@iambubman
March 16, 2025
All of the Mortal Kombat games have have been memorable experiences throughout my life in gaming. I would love to see all of them released on PC so that others like myself (or potential future fans) can play them without the restrictions of owning ancient and expensive hardware, or having to resort to other means that may not provide a uniform and ideal experience. Every single game in the Mortal Kombat franchise has a massive fan base, even Mortal Kombat Mythologies: Sub-Zero. I am bewildered as to why the studio refuses to acknowledge certain games, even though they are a part of one of the most successful franchises of all time.
**Why *Mortal Kombat: Deadly Alliance* Needs to Be on GOG and Is the First Masterpiece of the 3D MK Era** *Mortal Kombat: Deadly Alliance* was more than just the fifth mainline MK game—it was a bold reinvention of the franchise and the first true **masterpiece** of the 3D era under Ed Boon’s creative direction. Bringing it to GOG would not only preserve an iconic turning point in fighting game history but also introduce new players to a title that redefined what *Mortal Kombat* could be. Released in 2002, *Deadly Alliance* ditched the outdated arcade formula and rebuilt MK from the ground up. It introduced **fluid 3D fighting mechanics**, individual martial arts stances per fighter, and a deep combo system that rewarded skill and strategy. Each character had **three unique fighting styles**—two hand-to-hand and one weapon-based—making combat feel more tactical than ever before. This was a massive step forward for MK and one that made it stand out from its contemporaries. The roster was a fresh mix of classic favorites like Scorpion and Sub-Zero alongside newcomers like Kenshi and Li Mei. It also marked the shocking death of series mainstays Liu Kang and Shao Kahn in the opening cinematic, showing that *Deadly Alliance* was willing to take bold storytelling risks that paid off. It was also the first MK to feature the **Krypt system**, giving players unlockables in an engaging way that became a franchise staple. With an amazing soundtrack, dark gothic visuals, and a narrative that finally pushed MK’s lore forward, this title became a fan favorite for good reason. Bringing *Deadly Alliance* to GOG would preserve this milestone in gaming history—DRM-free, optimized, and ready for a new generation to see how Mortal Kombat earned its brutal second wind. It wasn’t just a comeback—it was the foundation for everything MK would become.
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