Global Domination

Global Domination (1999)

by Psygnosis Limited
Genres:Strategy, Simulator
Themes:Fantasy, Historical
Story:Dive into total global conflict as a military operative for hire. Determine your strategy for world domination. Stage missile strikes on enemy strongholds. Bomb smaller neutrals to build your base of power. Defend unaligned countries to gain their allegiance. With a blistering arsenal and a host of strategic options, you're geared for all-out war as you fight your way to the top of the world. Wield state-of-the-art missiles, fighters, subs, satellites, nuclear arms and a brutal doomsday device. Utilize the scenario editor to customize game components, including technology levels and victory conditions. Challenge up to 16 opponents in multiplayer warfare over LAN or serial link. Take on 20 missions, utilizing live action briefings to stay abreast if mission goals and vital developments. Attack View: Command attacks and countermeasures via a spinning 3D globe interface. Fire offensive and defensive weapons around the world with pinpoint accuracy. Tactical View: Monitor enemy activities and targets in 56 countries around the world. Zoom in to gather intelligence on facility locations and current production settings in enemy territories.Show more
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Stories about this game (1)
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user avatar@mdqpuser avatar@mdqp
March 27, 2025
Global Domination was (for a while) an obsession of mine. I quite liked the setting as a teenager (managing global conflicts to avoid greater escalations on my Playstation was certainly novel to me), and the difficulty made me stubborn (I HAD to beat the game). I have vague yet distinctly strong memories of me patiently juggling attack and defense to exhaust the enemies and ultimately saving the day. This one is a weird game, and honestly it's not THAT great. It's, however, a pretty unique mix. The story is driven by FMV of surprisingly decent quality (especially for the time), the high APM + tactical "Missile Commander" gameplay style on a global scale is frustrating, but can also be addictive if you get into it, and the arcane extra layer of managing your bases contributed to my fascination with the game. Almost nobody played it back in the day (I don't think there is a full playthrough of it anywhere online, for example), and I think that's a shame, since it's kind of worthwhile, if not as a hidden gem, at least as a curiosity.
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