Football Coach: College Dynasty

Football Coach: College Dynasty (2025)

Genres:Strategy, Sport, Simulator
Game modes:Single player
Story:A true college football management game. Play as a coach or a school, recruit players, develop your team, and compete for national championships. Build a college football dynasty in a realistic and customizable league with up to 90 teams.
user avatarAdded by @PainOfSalvation
Vote to bring this game to GOG and help preserve it.
1
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Football Coach: College Dynasty?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Football Coach: College Dynasty and inspire others.
Those games also need your vote!
Volt Recharge
Volt RechargeRace customizable RC cars in intense multiplayer battles! Split-screen, unique abilities, and dynamic tracks await. Get ready to dominate the competition!
42
Paralives
ParalivesYou live and then you die. But at least do it in a nice house! Paralives is an upcoming life simulation indie game. Build your dream house, create some characters and manage their lives the way you want!
52
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 715
592
Spy vs. Spy
Spy vs. SpyThe black Spy and the white Spy are out to beat each other before the time bell rings. Find the needed objects by digging through drawers, closets and furniture in the house. Foil your opponent by setting creative booby traps in the various rooms (a bomb in a dresser drawer, for instance). Fights ensue when both spies enter the same room. Find hidden weapons in the rooms to help with those fights, since one of you will die if you run into each other.
Action
Comedy
Action
Comedy
155
3
Oh No! More Lemmings
Oh No! More LemmingsOh No! More Lemmings is the follow-up to Lemmings. The game features 100 new levels, and all-new graphics and music. It was released in both a stand-alone and an add-on version.
Comedy
Comedy
155
Gran Turismo 4 Prologue
Gran Turismo 4 PrologueGran Turismo 4 Prologue is a racing video game in the Gran Turismo series. This short version title preceded the release of the full-length version Gran Turismo 4 in 2004. For undisclosed reasons, the game was not released in the North American market. Though it was necessary to limit the number of cars and courses included, this product still included some of the main features of the Gran Turismo franchise such as races, time attack and license tests. The sneak preview also expressed the latest technology Polyphony Digital had accumulated over the past two years. Featuring 50 of GT4's then-planned 500 cars as well as five courses, this expanded demo was designed as a stop-gap until the complete version was released.
Non-fiction
Non-fiction
155
Final Fantasy Tactics Advance
Final Fantasy Tactics AdvanceSquaresoft brings its popular Final Fantasy franchise to the Game Boy Advance in the form of strategic warfare. Final Fantasy Tactics Advance trails the story of a young boy named Marche who is magically transported from his sleepy modern-time home to a strange kingdom where magic and adventure reign supreme. Players control a set of troops who specialize in various fighting, healing, magic, and archery skills (or job classes). Strategically positioning characters on the battle map, and calculating offensive advances are the keys to success. Two players can battle and trade items with the aid of the GBA link cable.
Action
Fantasy
Action
Fantasy
3 278
9
Heroes of Might and Magic
Heroes of Might and MagicThe game is a port of Heroes of Might and Magic: A Strategic Quest, but without multiplayer capabilities.
Fantasy
Fantasy
155
Magic: The Gathering - Duels of the Planeswalkers 2013
Magic: The Gathering - Duels of the Planeswalkers 2013Play with friends or AI as you travel across fantastic planes to take on new encounters & opponents. Magic 2013 features ten customizable decks, individual records, new items & more!
Fantasy
Fantasy
154
2
Sheep
SheepSheep is a combination strategy and puzzle game, featuring light elements of war or battle simulations, built around a wacky story in which space-faring alien explorers from millennia ago devolve into domesticated sheep on Earth. Now their ancestors are trying to round them up by secretly enlisting the aid of two humans (Bo Peep and Adam Half Pint) and two animals (a sheepdog and a pet) through subliminal mind control. Players take the role of the Earthly "herders" to lead the flocks through six worlds with multiple levels, eventually reaching special rendezvous point where they'll be loaded onto UFOs for the trip back to their home world of Ovis Aries. No direct control is exerted on the sheep so players must manipulate objects and obstacles, as well as rely on the strengths of each herder, to accomplish the tasks. Levels have time limits and a minimum number of sheep to be saved from each flock.
Comedy
Comedy
155
2