F/A-18 Hornet 2.0

F/A-18 Hornet 2.0

Genres:Simulator
user avatarAdded by @monstrolegume
Vote to bring this game to GOG and help preserve it.
20
Stories about this game (0)
What’s your memory of F/A-18 Hornet 2.0?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with F/A-18 Hornet 2.0 and inspire others.
Those games also need your vote!
Blue Submarine No. 6: Time and Tide
Blue Submarine No. 6: Time and TideBlue Submarine No. 6: Time And Tide is an underwater-exploration game developed by Sega and released for the Dreamcast in 2000. The game follows the exploits of a deep-sea salvage crew as they recover treasure. The game includes FMV animation by Gonzo, a renowned Anime studio responsible for the original OVA.
Science fiction
Science fiction
10
1
Sakura Wars
Sakura WarsThe Imperial Combat Revue takes the stage as Tokyo’s defense force against a demon threat in this extravagant adventure. Soldiers in wartime, but theater performers in peacetime, the Revue’s Flower Division is not living up to their legacy and is at risk of being shut down. As newly appointed captain Seijuro Kamiyama, it’s up to you to turn the team around. - Dramatic Character Interplay — Engage with a colorful cast through the dynamic LIPS dialogue system where what you say and how you say it has a profound impact on relationships off and on the battlefield. - Exciting Combat Payoffs — Your bonds with team members flow into the high-energy combat finale of each episode, featuring action-packed fights with giant steam-powered mecha. - Brilliant Anime Production — Gorgeous animated sequences, a lush soundtrack, and characters designed by anime and JRPG luminaries will transport you into a vibrant 1940s steampunk Tokyo.
Action
Fantasy
Historical
Action
Fantasy
Historical
644
Nelke & the Legendary Alchemists: Ateliers of a New World
Nelke & the Legendary Alchemists: Ateliers of a New WorldA spin-off in the Atelier franchise featuring characters from past games. The game focuses on town building and management. The main character is not an alchemist, unlike the main games in the franchise, but she can work with them and let them manage an atelier in town making it their own. Gust hopes to make this game its own series in the furture while working on the main line of Atelier games
Fantasy
Fantasy
68
R: Racing Evolution
R: Racing EvolutionYou play the part of Rena Hayami who begins the story as an ambulance driver. After successfully racing the vehicle to the hospital, you're offered a chance to drive a racecar.
Comedy
Comedy
38
Persona 4
Persona 4An entry in the JRPG/visual novel hybrid Persona series in which the player has to harness the power of Personas and fight entities called Shadows by forging bonds with the locals of Inaba, a rural Japanese town thrown into unrest by inexplicable murders committed under cover of foggy weather and rumours of a television channel said to broadcast mysterious images on rainy nights.
Open world
Fantasy
Comedy
Educational
Drama
Open world
Fantasy
Comedy
Educational
Drama
824
1
Ridge Racer Unbounded
Ridge Racer UnboundedRidge Racer Unbounded takes the Ridge Racer series in whole new direction by adding a dose of destruction to the familiar arcade gameplay.
Action
Action
147
Rise of Nations: Extended Edition
Rise of Nations: Extended EditionRise of Nations: Extended Edition is a re-release of Rise of Nations and its expansion Rise of Nations: Thrones & Patriots. Graphical changes to the game include updated textures, lighting and water.
314
Call of Duty 4: Modern Warfare
Call of Duty 4: Modern WarfareCall of Duty 4: Modern Warfare differs from previous installments of the Call of Duty series. Previous Call of Duty games have a distinct three country-specific campaign style, while Call of Duty 4 has a more film-like plot with interlaced story lines from the perspectives of Sgt. Paul Jackson of the Marines 1st Force Recon and Sgt. 'Soap' MacTavish of the British 22nd SAS Regiment.
Action
Warfare
Stealth
Action
Warfare
Stealth
4 850
20
Gran Turismo
Gran TurismoThe highly acclaimed Gran Turismo makes its hotly anticipated debut exclusively on the PSP system, introducing the most ultra-realistic racing experience ever on a handheld. 800 cars. 35 tracks. Only possible on the PSP Prepare for the most authentic handheld racing experience as the best-selling Gran Turismo series debuts on the PSP system. Prove your driving skills on 35 tracks, and trade or share more than 800 stunning cars from the world's top manufacturers.
Non-fiction
Non-fiction
307
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 692
543