Dungeons & Dragons: Order of the Griffon

Dungeons & Dragons: Order of the Griffon (1992)

by Westwood Associates, Turbo Technologies
Genres:Role-playing (RPG), Adventure
Story:The Vampire has escaped and has arisen again just as the Ancient Ones predicted. The Vampire controls bands of monsters who do his destructive bidding. Using the evil Iron Ring, he bends the will of the common people in an attempt to take over the world. Even the great Radlebb Keep has been conquered by the Dark Once and been bent to his evil will. Now, with your character in the Order of the Griffon, we have a chance to defeat the evil Vampire! World peace can be restored!Show more
user avatarAdded by @Glaucos
Vote to bring this game to GOG and help preserve it.
115
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Dungeons & Dragons: Order of the Griffon?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Dungeons & Dragons: Order of the Griffon and inspire others.
Those games also need your vote!
Sega Genesis Classics
Sega Genesis ClassicsThe collection has over 50 retro classics to experience across every genre; arcade action, shooters, beat’em ups, puzzlers, old favourites and hidden gems, with a raft of modern features. These include online multiplayer, achievements, mirror modes, rewind and save states meaning players old and new should find revisiting these great games an absolute Sonic 3D Blast.
Action
Fantasy
Science fiction
Party
Kids
Action
Fantasy
Science fiction
Party
Kids
420
2
Waterfall Prisoner
Waterfall PrisonerCan you escape from Waterfall Tower? A point and click puzzle game made in the vein of old-school graphic adventure classics.
Mystery
Mystery
7
Vengeance: Lost Love
Vengeance: Lost LoveWhen an urban legend comes true, Amada's family gets caught up in the haunting secrets of the mysterious lone miner. Uncover secrets long forgotten in this intense and enticing hidden object adventure!
New
New
1
Xenogears
XenogearsXenogears follows protagonist Fei Fong Wong and several others as they journey to uncover the truth behind mysterious, cabalistic entities operating in their world. The principles and philosophies of Friedrich Nietzsche, Sigmund Freud and Carl Jung influence the plot, character design, and world of Xenogears. Additionally, the symbols, theological concepts, and devotional practices of several world religions are represented in fictionalized forms in the game. Major psychological themes are the nature of identity and human memory, particularly as these relate to the phenomenon of dissociative identity disorder. The relationship between humanity and machines is central to the game's plot, as indicated by the presence of giant robots dubbed "gears," which almost each playable character can control.
Fantasy
Science fiction
Fantasy
Science fiction
6 932
91
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 472
591
Assassin's Creed: Limited Edition
Assassin's Creed: Limited EditionAssassin's Creed is a non-linear action-adventure video game, during which the player controls a 12th-century Levantine Assassin named Altaïr Ibn-La'Ahad during the Third Crusade, whose life is experienced through the Animus by his 21st century descendant, Desmond Miles. The North American edition contains a collectible three inch Altaïr figurine, a Penny Arcade comic, a mini strategy guide and a bonus disc. The bonus disc includes behind the scenes videos, developer diaries, trailers, production team interviews, and the winners of the Assassin's Creed short film contest. The European limited edition of the game includes a twelve inch Altaïr figurine, art book, and bonus disc. The bonus disc contains several short films and content similar to the North American version.
Open world
Action
Fantasy
Historical
Science fiction
Stealth
Sandbox
Open world
Action
Fantasy
Historical
Science fiction
Stealth
Sandbox
38
The Prisoner
The PrisonerText-based adventure game inspired by the cult classic British television show about a former spy who is abducted and sent to a resort-themed "prison" where his captors attempt to get him to reveal why he resigned from his classified job. The game takes place on "The Island", where the player travels from building to building, each hosting a metaphorical quest in which the player's creative thinking skills are tested. Players demonstrating individual thinking eventually gain access to the Island's "Caretaker" and their ensuing conversation (using a language parser) can lead to the player's freedom.
Science fiction
Science fiction
41
Front Mission 4
Front Mission 4In the year 2096, the Wanzer ("Walking Tanks" mecha) form the backbone of many military forces. The European Community is enjoying a period of relative peace when it is surprised by sudden attacks on German bases from a mysterious force. To investigate, it is decided to send the EC Armor Tactics Research Corps, also known as "Durandal". Inside the Durandal, a young new recruit, Elsa soon finds herself caught in an international plot. Meanwhile, the nation of Venezuela, is attempting to secede from the Unified Continental States (U.C.S.). UCS Forces are sent in to restore order and dispose of Governor Diaz. During a routine patrol, Sgt. Darril and his patrol witness a cargo plane being shot down. Heading to investigate, they soon discover it was a plane carrying part of Diaz's gold. For demoralized UCS soldiers like Darril, this smells like opportunity... Front Mission 4 is a turn based strategy game where the plot switches between two different theaters of operation: Elsa and Darril. Controlling the wanzer forces of either character, the story progresses simultaneously. Most battles take place on an overhead map divided into a Player phase and an Enemy phase. Typically a wanzer can move once and use his remaining Action Points (AP) to fire on the enemy or use an ability. Success in battle earns Experience Points, which are traded in for new abilities, such as Rapid Fire or Evasion bonuses. Each character has a set limit of Skill slots, which are filled up differently by abilities. While each character starts with a preference in skills, there is no limitation on what any pilot can learn. Money, found during on the map (along with items) or earned after a successful battle, can be used to upgrade wanzers and purchase new weapons.
Science fiction
Science fiction
389
1
Resident Evil Code: Veronica X
Resident Evil Code: Veronica XExperience another terrifying chapter in the Resident Evil series with Resident Evil: Code Veronica X. After narrowly surviving the horrific onslaught in Raccoon City, Claire Redfield now seeks clues in search of her missing brother, Chris. Join Claire as she uncovers the insidious activities of the Umbrella Corporation. Avoid or eliminate flesh-eating zombies and horrific beasts. Use a variety weapons, items, and clues scattered around Raccoon City to help you survive the nightmare and make sure the virus doesn't spread any farther.
Top
Action
Horror
Survival
Top
Action
Horror
Survival
54 176
346
Axiom Verge 2
Axiom Verge 2You may have played Axiom Verge, or heard it referenced as a benchmark for indie “metroidvania” adventures. Axiom Verge 2 is part of the same story as Axiom Verge 1 but is a completely new game: new characters, new powers, new enemies, and a new world. You can play it before or after the original.
Action
Science fiction
Action
Science fiction
138