Croixleur Sigma

Croixleur Sigma (2013)

by souvenir circ., Nyu Media, PLAYISM
Genres:Indie, Arcade, Hack and slash/Beat 'em up, Fighting
Themes:Action
Game modes:Single player, Co-operative, Multiplayer
Story:Tonight, in the Queen's realm of Ilance, two prodigies representing the Knight and Aristocrat factions will do battle in ‘the Adjuvant Trial’. This ritual, which has been held since the founding of the nation, decides which faction will hold military and political authority, and protect the Queen, the living symbol of the realm. The fate of the nation is at stake as these two girls set aside their childhood friendship and undergo a trial in which there can be only one victor. Croixleur Sigma is 60FPS of high speed hack-and-slash arcade action game by Japanese indie developer souvenir circ. and featuring gameplay reminiscent of the Devil May Cry series' Bloody Palace mode.Show more
user avatarAdded by @piotrekhenry
Vote to bring this game to GOG and help preserve it.
25
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Croixleur Sigma?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Croixleur Sigma and inspire others.
Those games also need your vote!
Marvel: Ultimate Alliance 2
Marvel: Ultimate Alliance 2Marvel: Ultimate Alliance 2 is the second game in the Marvel: Ultimate Alliance series, and is loosely based on the events of the Civil War comic book story line. It brings with it a larger roster of heroes and villains to play as, as well as more ways to utilize your team in battle.
Action
Science fiction
Action
Science fiction
1 853
1
Star Citizen
Star CitizenStar Citizen is a sandbox open-world MMO "SpaceSim" by Cloud Imperium Games. Explore the 'verse, fight, trade, and more when you play Star Citizen!
Open world
Action
Warfare
Science fiction
Sandbox
Survival
Open world
Action
Warfare
Science fiction
Sandbox
Survival
79
The Karate Kid
The Karate KidThe Karate Kid was a game published by LJN for the NES. It is loosely based on The Karate Kid, Part II.
Action
Action
17
Snoopy and the Red Baron
Snoopy and the Red BaronThe dastardly Red Baron has stolen important food supplies from the allies during the war. Hamburgers, ice cream cones, popcorn and other tasty treats have been taken by this evil aviator and sharpshooter. Your task is to help Snoopy shoot down the Red Baron and recover the stolen supplies. You begin your mission with four doghouses. It takes eight direct hits to bring down the Red Baron, and for the Red baron to bring down Snoopy's doghouse. If the Red Baron downs a doghouse, all accumulated treats will be lost. Press the controller button to fire Snoopy's machine gun.
Action
Action
17
P.O.W.
P.O.W.
Action
Warfare
Action
Warfare
17
The Amazing Spider-Man
The Amazing Spider-ManThe Amazing Spider-Man is an action-adventure video game released in 2012, developed by Beenox and published by Activision. The game serves as a tie-in to the 2012 film of the same name, though it features its original storyline that continues after the movie's events. Players control Spider-Man as he swings through an open-world version of New York City, battling criminals and iconic villains like the Lizard and Rhino while facing Oscorp's mutated creatures. The game focuses on Spider-Man's web-slinging, combat, and exploration abilities. It has a mix of main missions and side activities. The gameplay includes stealth, brawler-style combat, and environmental puzzles.
Open world
Action
Open world
Action
631
1
Bloody Wolf
Bloody WolfSnake and Eagle, two commandos of the Bloody Wolf special forces, receive instructions from their commander to destroy the enemy's heavily armed base to rescue the President and any allies who have been reported as MIA. Based off the 1988 arcade game, this single-player, top-down, run and gun shooter takes a nod to Contra-style gameplay, allowing one of the two mercenaries to blast their way through eight levels of enemy opposition armed with only a knife and a machine gun. Along the way, new weapons such as shotguns, bazookas, flash bombs and grenades grenades can be added to the arsenal, as well as health and defensive power-ups. Players can even find a motorcycle to ride in some areas, or swim through certain parts of a level. The President and your fellow soldiers need you!
Action
Warfare
Action
Warfare
18
Elimination
EliminationElimination is a four-player version of Pong by Atari Inc. subsidiary Kee Games, and designed by Steve Bristow. It was later released as Quadrapong under the Atari label. Elimination and its Quadrapong counterpart were the first cocktail cabinet arcade video games. The cabinet consists of a woodgrain 35" x 37" cocktail cabinet. Two control paddles are mounted on each side of the cabinet, with a horizontally mounted Zenith television diagonally set in the cabinet. Two, three, or four players move their paddles to defend their goal area, consisting of openings in the players' walls. Each player starts with four points, and loses one point each time the ball penetrates their goal. If all four points are lost the player's paddle is removed and the goal "closes", creating a solid wall and removing the player from the game. The game continues until only one player is left.
18
Guerrilla War
Guerrilla War
Action
Warfare
Action
Warfare
18
Sky Shark
Sky SharkSky Shark (released in Japan as "Hi Sho Zame", and in Europe as "Flying Shark")is a military-themed vertically scrolling shoot 'em up game in which players take control of the titular biplane through five increasingly difficult levels in order to defeat an assortment of military enemy forces like tanks, battleships, airplanes and artillery as the main objective. The title initially appears to be very standard, as players control their plane over a constantly scrolling background and the scenery never stops moving until a runway is reached. Players have only two weapons at their disposal: the standard shot that travels a max distance of the screen's height and three bombs. The bombs are powerful weapons capable of obliterating any enemy caught within its blast radius. Various items are scattered through every stage that appear by destroying certain enemies: Shooting down colored waves of enemy planes spawn items like "S" power-up icons, point bonuses and extra lives. Certain enemies on the ground spawn "B" icons that increases the player's bomb stock when destroyed. Every time the player lands at a runway beyond the first takeoff, the amount of bombs multiply 3000 points to the player's total score. Players are given three lives initially and bonus lives are awarded at 50000 points and thereafter. The game employs a checkpoint system in which a downed single player will start off at the beginning of the checkpoint they managed to reach before dying. Getting hit by enemy fire will result in losing a live, as well as a penalty of decreasing the plane's firepower to his original state and once all lives are lost, the game is over unless players insert more credits into the arcade machine to continue playing. Completing the last stage restarts the game with the second loop increasing in difficulty.
Action
Warfare
Action
Warfare
18