12 Labours of Hercules V: Kids of Hellas

12 Labours of Hercules V: Kids of Hellas (2016)

by JetDogs Studios, Zoom Out Games, Purple Hills
Genres:Adventure, Strategy, Indie, Puzzle, Arcade
Themes:Fantasy
Game modes:Single player
Story:With your help, Hercules must return the kids home, blow up the factory that produces the evil toys, and lead a strategic operation to destroy Ares' command transmitter in 12 Labours of Hercules V: Kids of Hellas!
user avatarAdded by @Calypso30
Vote to bring this game to GOG and help preserve it.
8
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of 12 Labours of Hercules V: Kids of Hellas?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with 12 Labours of Hercules V: Kids of Hellas and inspire others.
Those games also need your vote!
The Last of Us Part II Remastered: W.L.F. Edition
The Last of Us Part II Remastered: W.L.F. EditionThe Last of Us Part II Remastered W.L.F. Edition includes steelbook case with full game featuring additional digital content for PS5.
Action
Horror
Stealth
Survival
Action
Horror
Stealth
Survival
406
Burnout Legends
Burnout LegendsBurnout: Legends takes the most explosive moments of the popular Burnout series of racing games, mashes them together and adds some new surprises -- giving you the best racing experience to come out for the DS. Use your car as a weapon and battle your way to the front of the pack - by taking out rivals and instigating spectacular crashes. Speed, depth and destruction are waiting for you, in the game of on-the-go automotive anarchy.
Action
Action
429
The Last of Us Part II
The Last of Us Part IIThe Last of Us Part II is an action-adventure game set five years after the events of The Last of Us. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. They can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game intermittently switches control between Ellie and Abby, and also briefly Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat.
Action
Horror
Stealth
Survival
Action
Horror
Stealth
Survival
750
Resident Evil: The Missions
Resident Evil: The MissionsResident Evil: The Missions breaks down a giant zombie safari into 100 small stages, each composed of a just a few rooms and a small goal, such as rescue a helpful citizen or blow off a zombie's head.
Horror
Horror
1 089
We Harvest Shadows
We Harvest ShadowsA first-person farming horror allegory. Become a recluse, build up your farm, and survive the lonely nights.
Horror
Mystery
Horror
Mystery
30
DinoPark Tycoon
DinoPark TycoonDynoPark tycoon is a Sim Park style game except it contains live dinosaurs. Through the advanced cloning technology, you are able to bring the real dinosaurs back to life, and what is more important, make a lots of money on tourism. The game is pretty similar to other Park management games with an impressive economy model, except it is a little more funny. You must buy an area of land in your park to house a dinosaur, you put fencing around it, so your dinosaur does not escape and then finally, you choose your own dinosaur to place in it. But be really sure not to place two enemies next to each other or even T-Rex next to something tasty, thing can turn up pretty nasty for you or your visitors.
Educational
Business
Educational
Business
84
1
Silkbulb Test
Silkbulb TestTake the test!
4
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
78 991
564
The Last Ninja
The Last NinjaBrotherhood. Survival. Revenge. The evil Shogun Kunitoki and his henchmen have slaughtered the entire Brotherhood of White Ninja. You alone survive. The Shogun has taken possession of the Ninja Palace of Lin Fen and the sacred scrolls containing the ancient secrets of the Ninja. Only you- the Last Ninja- can avenge the Brotherhood and recapture the secrets of the Ninja. You must use all your fighting skills. Samurai warriors, masters of the martial arts, and the Shogun's guards lurk at every turn, ready to test their hand-to-hand combat skills against yours. You must be as wise as you are strong. Find your way through a magnificent landscape that unfolds in screen after screen of unparalleled graphics- from the lavish interior of the Ninja Palace to the depths of its foulest dungeons. Scale forbidding mountains; cross lakes and rivers. Master new and dangerous tasks, like Ninja magic. Search for the hidden weapons, food, and charms that you need to win the final battle- and all the battles in between. The way is long and dangerous. Start now. Kunitoki's warriors are already learning the Ninja ways.
Action
Action
170
2
Final Fantasy VIII Remastered
Final Fantasy VIII RemasteredA remaster of the beloved PS1 classic coming in 2019! It is a time of war. Galbadia, a Global Superpower, has declared war on Dollet, a country whose training academy is home to two personalities: the hot-headed Seifer and the 'lone wolf', Squall Leonhart. Both are equally at conflict with each other as their country is with Galbadia; to others, Squall appears lacking in team spirit, while Seifer lacks the discipline of his rival. However, a chance encounter with the free-spirited Rinoa Heartilly turns Squall's universe upside down; having thrived on discipline, Squall find the carefree Rinoa fascinating. He also begins to dream that he is Laguna Loire, a Galbadian army soldier.
657
1